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AF2011A1 And GURPS

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This is the double-barreled 1911!  It created something of a rules issue when I started to think about it when Erin posted her MongTrav stats.

In GURPS terms this thing fires a two-round high-cyclic bursts every time you pull the trigger (see High Tech 4e p. 82-82) and in game terms has no semi-automatic mode.

My Gods it's silly.  Like Erin, I can sure see the discerning player wanting one.  Why waste time on a Deagle when you can have THIS?

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